Prototype Hunt the fruits coming soon
Hi guys, I am developing a small minigame that will be released the next few days. The release of the prototype to play will be approximately between 13 - 16 December. Ok let's get to the game content:
Required scenes:
There are two scenes Start and Game.
Start scene:
Start Game: Starts the game
Highscore: Displays a ranking list with 10 places. With an entry of players with score.
Sound: Can you adjust volume of background music
and sounds. Turn on or off the sounds.
Settings are saved.
Credits: here appear supporting people from the game.
Links must be clickable.
Quit: Ends the game.
Game Scene:
This is where the gameplay takes place.
4 different fruits fall from the palm leaves from random spawn points.
The spawn ratio of the 4 fruits is 25% 25% 25% 25%.
The fruits fall down and the player has to hit them with the mouse before they fall down.
If a fruit falls on the ground, the player loses 1 heart.
The player has 3 hearts.
Mouse Cursor:
Banana:
Grapefruit:
Kiwi:
Watermelon:
Fruit hit:
If the player has 1 heart and a fruit falls on the ground again, the game is over.
A check is made to see if a new high score has been reached, and the player can type in his or her name and is entered in the ranking list. The ranking list must be saved in such a way
that the player cannot manipulate the values in the file.
After entering the high score, the player returns to the start scene.
Each fruit hit with the mouse grants the player points.
Banane: + 5 Punkte
Grapefruit: +7 Punkte
Kiwi: +3 Punkte
Wassermelone: + 10 Punkte
Power Up:
Whenever 400 points have been collected, a clock can spawn with a probability of 50%.
I am happy about comments, suggestions and improvements :-)
UPDATE: Launched on 13 December 2022
Get Hunt the fruits
Hunt the fruits
Status | In development |
Author | pottlund |
Tags | 2D, Casual, Funny, High Score, Indie, Pixel Art, Retro, Singleplayer, Unity |
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