Climb the Tower Update 1
Hello community, I have a small update for you, from my game Climb the Tower. The following content has been added:
Here in video format, who does not want to read. Further down everything in written form:
Swap buttons
These are the bottle buttons:
The right buttons with click animation:
All buttons in the game should be swapped
Hotfix Sound Settings of the checkbox
If the checkbox in the sound settings is clicked with the left mouse button
the settings are on or off. The bug is that the graphic icon does not change:
break function during gameplay
When ESC is pressed in the game scene, the game is paused and the following menu appears:
Resume: the game continues
Quit Game: The player returns to the start scene.
Improve the start scene
A new button is added to the start scene:
Screen Settings calls the following menu:
The player can set the screen resolution here. The settings
are saved via the "Save" button. The resolutions are:
3840 x 2160, 2560 x 1440 ,1920 x 1080, 1280 x 760
The Return button returns to the Start menu.
The player character simply walks from left to right in the background (loop):
Dialog system explanation control
The player starts the tutorial level:
A dialog box should appear in the tutorial level:
The following text should appear in the dialog box: ”Hello player, you can move with W,A,S,D or arrow keys and jump with the spacebar.”
The player has 3 lives. Whenever he touches the lava, one life is reduced and the current level starts over.
If the life is less than 1 , the start screen is called again.
A new level was added
Files
Get Climb the Tower
Climb the Tower
Status | In development |
Author | pottlund |
Genre | Platformer |
Tags | 2D, Indie, jumping, Pixel Art, Singleplayer, Sprites, Unity |
More posts
- Prototype Climb the Tower coming soonDec 21, 2022
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